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178 lines
5.4 KiB
C#
178 lines
5.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osuTK;
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namespace osu.Game.Screens.Play.HUD
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{
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public partial class ArgonSongProgressBar : SongProgressBar
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{
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// Parent will handle restricting the area of valid input.
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
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private readonly float barHeight;
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private readonly RoundedBar playfieldBar;
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private readonly RoundedBar audioBar;
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private readonly Box background;
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private readonly ColourInfo mainColour;
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private ColourInfo catchUpColour;
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public double Progress { get; set; }
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private double trackTime => (EndTime - StartTime) * Progress;
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public ArgonSongProgressBar(float barHeight)
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{
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RelativeSizeAxes = Axes.X;
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Height = this.barHeight = barHeight;
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CornerRadius = 5;
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Masking = true;
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InternalChildren = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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Colour = OsuColour.Gray(0.2f),
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Depth = float.MaxValue,
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},
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audioBar = new RoundedBar
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{
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Name = "Audio bar",
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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CornerRadius = 5,
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RelativeSizeAxes = Axes.Both
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},
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playfieldBar = new RoundedBar
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{
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Name = "Playfield bar",
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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CornerRadius = 5,
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AccentColour = mainColour = OsuColour.Gray(0.9f),
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RelativeSizeAxes = Axes.Both
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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catchUpColour = colours.BlueDark;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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background.FadeTo(0.3f, 200, Easing.In);
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playfieldBar.TransformTo(nameof(playfieldBar.AccentColour), mainColour, 200, Easing.In);
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}
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protected override bool OnHover(HoverEvent e)
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{
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if (Interactive)
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this.ResizeHeightTo(barHeight * 3.5f, 200, Easing.Out);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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this.ResizeHeightTo(barHeight, 800, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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protected override void Update()
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{
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base.Update();
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playfieldBar.Length = (float)Interpolation.Lerp(playfieldBar.Length, Progress, Math.Clamp(Time.Elapsed / 40, 0, 1));
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audioBar.Length = (float)Interpolation.Lerp(audioBar.Length, AudioProgress, Math.Clamp(Time.Elapsed / 40, 0, 1));
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if (trackTime > AudioTime)
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ChangeInternalChildDepth(audioBar, -1);
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else
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ChangeInternalChildDepth(audioBar, 1);
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float timeDelta = (float)Math.Abs(AudioTime - trackTime);
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const float colour_transition_threshold = 20000;
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audioBar.AccentColour = Interpolation.ValueAt(
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Math.Min(timeDelta, colour_transition_threshold),
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mainColour,
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catchUpColour,
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0, colour_transition_threshold,
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Easing.OutQuint);
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}
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private partial class RoundedBar : Container
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{
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private readonly Box fill;
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private readonly Container mask;
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private float length;
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public RoundedBar()
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{
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Masking = true;
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Children = new[]
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{
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mask = new Container
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{
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Masking = true,
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RelativeSizeAxes = Axes.Y,
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Size = new Vector2(1),
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Child = fill = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Colour4.White
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}
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}
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};
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}
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public float Length
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{
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get => length;
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set
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{
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length = value;
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mask.Width = value * DrawWidth;
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}
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}
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public new float CornerRadius
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{
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get => base.CornerRadius;
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set
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{
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base.CornerRadius = value;
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mask.CornerRadius = value;
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}
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}
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public ColourInfo AccentColour
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{
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get => fill.Colour;
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set => fill.Colour = value;
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}
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}
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}
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}
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