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osu-lazer/osu.Game/Overlays/Options/Sections/Input/OtherInputOptions.cs
2017-02-07 14:27:41 +09:00

35 lines
1.1 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.Input
{
public class OtherInputOptions : OptionsSubsection
{
protected override string Header => "Other";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new OsuCheckbox
{
LabelText = "OS TabletPC support",
Bindable = config.GetBindable<bool>(OsuConfig.Tablet)
},
new OsuCheckbox
{
LabelText = "Wiimote/TaTaCon Drum Support",
Bindable = config.GetBindable<bool>(OsuConfig.Wiimote)
},
};
}
}
}