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osu-lazer/osu.Game/Overlays/News/NewsHeader.cs
2020-09-06 10:13:06 -07:00

66 lines
1.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.News
{
public class NewsHeader : BreadcrumbControlOverlayHeader
{
private const string front_page_string = "frontpage";
public Action ShowFrontPage;
private readonly Bindable<string> article = new Bindable<string>(null);
public NewsHeader()
{
TabControl.AddItem(front_page_string);
Current.BindValueChanged(e =>
{
if (e.NewValue == front_page_string)
ShowFrontPage?.Invoke();
});
article.BindValueChanged(onArticleChanged, true);
}
public void SetFrontPage() => article.Value = null;
public void SetArticle(string slug) => article.Value = slug;
private void onArticleChanged(ValueChangedEvent<string> e)
{
if (e.OldValue != null)
TabControl.RemoveItem(e.OldValue);
if (e.NewValue != null)
{
TabControl.AddItem(e.NewValue);
Current.Value = e.NewValue;
}
else
{
Current.Value = front_page_string;
}
}
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
protected override OverlayTitle CreateTitle() => new NewsHeaderTitle();
private class NewsHeaderTitle : OverlayTitle
{
public NewsHeaderTitle()
{
Title = "news";
Description = "get up-to-date on community happenings";
IconTexture = "Icons/Hexacons/news";
}
}
}
}