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mirror of https://github.com/ppy/osu.git synced 2024-12-14 04:52:57 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests
2022-07-18 20:45:29 +03:00
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.vscode Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Editor Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Automated #nullable processing 2022-06-17 16:37:17 +09:00
Resources Add test coverage for taiko sample lookups 2020-07-30 21:34:57 +02:00
Skinning Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
DrawableTaikoRulesetTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DrawableTestHit.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DrawableTestStrongHit.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitObjectApplicationTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
osu.Game.Rulesets.Taiko.Tests.csproj Remove Appveyor.TestLogger 2022-07-11 15:01:16 +09:00
TaikoBeatmapConversionTest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TaikoDifficultyCalculatorTest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TaikoLegacyModConversionTest.cs Fix tests 2022-06-30 12:37:03 +09:00
TestSceneBarLineApplication.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneDrumRollApplication.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneDrumRollJudgements.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneFlyingHits.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHitApplication.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneHits.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSampleOutput.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneSwellJudgements.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneTaikoHitObjectSamples.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneTaikoPlayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestSceneTaikoPlayerLegacySkin.cs Use LegacySkinPlayerTestScene instead of reimplementing 2022-04-07 00:13:56 +03:00
TestSceneTaikoSuddenDeath.cs Update parameter discards 2022-06-24 21:26:19 +09:00