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Beatmaps
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Difficulty
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Add versioning to difficulty calculators
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2022-07-21 18:15:25 +09:00 |
Edit
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Judgements
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Mods
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Merge pull request #19208 from frenzibyte/remove-score-multiplier-on-custom-mod-settings
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2022-07-20 20:12:59 +09:00 |
Objects
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Change bindable properties in all HitObject s to be lazily initialised
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2022-07-19 05:39:10 +03:00 |
Properties
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Replays
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Use AsNonNull() instead.
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2022-07-02 19:48:32 +08:00 |
Resources
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Fix BPM multiplier not working in all cases
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2021-01-12 17:50:22 +09:00 |
Scoring
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Skinning
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Merge branch 'master' into taiko-target-classic-position
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2022-07-18 20:45:29 +03:00 |
UI
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Merge branch 'master' into taiko-target-classic-position
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2022-07-18 20:45:29 +03:00 |
osu.Game.Rulesets.Taiko.csproj
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Adjust package titles
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2021-01-18 11:08:03 +09:00 |
TaikoInputManager.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TaikoRuleset.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TaikoSkinComponent.cs
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Replace usages of string.To{Lower,Upper}()
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2022-06-24 11:57:45 +02:00 |
TaikoSkinComponents.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |