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osu-lazer/osu.Game/Online/Multiplayer/MatchUserRequest.cs
2022-03-18 21:05:19 +09:00

24 lines
773 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using MessagePack;
using osu.Game.Online.Multiplayer.Countdown;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// A request from a user to perform an action specific to the current match type.
/// </summary>
[Serializable]
[MessagePackObject]
// IMPORTANT: Add rules to SignalRUnionWorkaroundResolver for new derived types.
[Union(0, typeof(ChangeTeamRequest))]
[Union(1, typeof(StartMatchCountdownRequest))]
[Union(2, typeof(StopCountdownRequest))]
public abstract class MatchUserRequest
{
}
}