mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 11:22:57 +08:00
38 lines
1.0 KiB
C#
38 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Skinning
|
|
{
|
|
public class LegacyHitExplosion : CompositeDrawable
|
|
{
|
|
public LegacyHitExplosion(Drawable sprite)
|
|
{
|
|
InternalChild = sprite;
|
|
|
|
Anchor = Anchor.Centre;
|
|
Origin = Anchor.Centre;
|
|
|
|
AutoSizeAxes = Axes.Both;
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
const double animation_time = 120;
|
|
|
|
this.FadeInFromZero(animation_time).Then().FadeOut(animation_time * 1.5);
|
|
|
|
this.ScaleTo(0.6f)
|
|
.Then().ScaleTo(1.1f, animation_time * 0.8)
|
|
.Then().ScaleTo(0.9f, animation_time * 0.4)
|
|
.Then().ScaleTo(1f, animation_time * 0.2);
|
|
|
|
Expire(true);
|
|
}
|
|
}
|
|
}
|