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osu-lazer/osu.Game/Graphics/UserInterface/ThreeStates.cs
2019-11-08 13:23:13 +09:00

28 lines
815 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// An on/off state with an extra indeterminate state.
/// </summary>
public enum ThreeStates
{
/// <summary>
/// The current state is disabled.
/// </summary>
Disabled,
/// <summary>
/// The current state is a combination of <see cref="Disabled"/> and <see cref="Enabled"/>.
/// The state becomes <see cref="Enabled"/> if the <see cref="ThreeStateMenuItem"/> is pressed.
/// </summary>
Indeterminate,
/// <summary>
/// The current state is enabled.
/// </summary>
Enabled
}
}