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155 lines
5.4 KiB
C#
155 lines
5.4 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Overlays.Direct;
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namespace osu.Game.Overlays
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{
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public class DirectOverlay : WaveOverlayContainer
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{
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public static readonly int WIDTH_PADDING = 80;
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private readonly float panel_padding = 10f;
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private readonly Box background;
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private readonly FilterControl filter;
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private readonly FillFlowContainer<DirectPanel> panels;
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private IEnumerable<BeatmapSetInfo> beatmapSets;
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public IEnumerable<BeatmapSetInfo> BeatmapSets
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{
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get { return beatmapSets; }
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set
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{
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if (beatmapSets == value) return;
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beatmapSets = value;
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recreatePanels(filter.DisplayStyle.Value);
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}
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}
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public ResultCounts ResultCounts
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{
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get { return filter.ResultCounts; }
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set { filter.ResultCounts = value; }
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}
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public DirectOverlay()
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{
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RelativeSizeAxes = Axes.Both;
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// osu!direct colours are not part of the standard palette
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FirstWaveColour = OsuColour.FromHex(@"19b0e2");
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SecondWaveColour = OsuColour.FromHex(@"2280a2");
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ThirdWaveColour = OsuColour.FromHex(@"005774");
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FourthWaveColour = OsuColour.FromHex(@"003a4e");
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"485e74"),
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Children = new[]
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{
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new Triangles
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{
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RelativeSizeAxes = Axes.Both,
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TriangleScale = 5,
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ColourLight = OsuColour.FromHex(@"465b71"),
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ColourDark = OsuColour.FromHex(@"3f5265"),
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},
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},
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},
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new ScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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ScrollDraggerVisible = false,
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Padding = new MarginPadding { Top = Header.HEIGHT },
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Children = new Drawable[]
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{
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new ContentFlow
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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filter = new FilterControl
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{
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RelativeSizeAxes = Axes.X,
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},
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panels = new FillFlowContainer<DirectPanel>
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Top = FilterControl.LOWER_HEIGHT + panel_padding, Bottom = panel_padding, Left = WIDTH_PADDING, Right = WIDTH_PADDING },
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Spacing = new Vector2(panel_padding),
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},
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},
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},
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},
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},
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new Header
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{
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RelativeSizeAxes = Axes.X,
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},
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};
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filter.Search.Exit = Hide;
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filter.DisplayStyle.ValueChanged += recreatePanels;
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}
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private void recreatePanels(PanelDisplayStyle displayStyle)
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{
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var p = new List<DirectPanel>();
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foreach (BeatmapSetInfo b in BeatmapSets)
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p.Add(displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)(new DirectGridPanel(b) { Width = 400 }) :
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(DirectPanel)(new DirectListPanel(b)));
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panels.Children = p;
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}
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protected override void PopIn()
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{
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base.PopIn();
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filter.Search.HoldFocus = true;
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Schedule(() => filter.Search.TriggerFocus());
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}
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protected override void PopOut()
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{
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base.PopOut();
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filter.Search.HoldFocus = false;
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}
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private class ContentFlow : FillFlowContainer<Drawable>
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{
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protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
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protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
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public ContentFlow()
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{
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Direction = FillDirection.Vertical;
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}
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}
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}
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}
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