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24 lines
771 B
C#
24 lines
771 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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namespace osu.Game.Rulesets.Judgements
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{
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/// <summary>
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/// A skinnable judgement element which supports playing an animation from the current point in time.
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/// </summary>
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public interface IAnimatableJudgement : IDrawable
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{
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/// <summary>
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/// Start the animation for this judgement from the current point in time.
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/// </summary>
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void PlayAnimation();
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/// <summary>
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/// Get proxied content which should be displayed above all hitobjects.
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/// </summary>
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Drawable? GetAboveHitObjectsProxiedContent();
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}
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}
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