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osu-lazer/osu.Game/Overlays/Settings/ISettingsItem.cs
2023-06-24 01:00:03 +09:00

29 lines
919 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.Settings
{
public interface ISettingsItem : IDrawable, IDisposable
{
event Action SettingChanged;
/// <summary>
/// Whether this setting has a classic default (ie. a different default which better aligns with osu-stable expectations).
/// </summary>
bool HasClassicDefault { get; }
/// <summary>
/// Apply the classic default value of the associated setting. Will throw if <see cref="HasClassicDefault"/> is <c>false</c>.
/// </summary>
void ApplyClassicDefault();
/// <summary>
/// Apply the default value of the associated setting.
/// </summary>
void ApplyDefault();
}
}