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85 lines
3.3 KiB
C#
85 lines
3.3 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using OpenTK;
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namespace osu.Game.Screens.Play.BreaksOverlay
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{
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public class ArrowsOverlay : Container
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{
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private const int glowing_size = 60;
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private const float glowing_final_offset = 0.25f;
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private const float glowing_offscreen_offset = 0.6f;
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private const int blurred_size = 130;
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private const float blurred_final_offset = 0.35f;
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private const float blurred_offscreen_offset = 0.7f;
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private readonly GlowIcon leftGlowIcon;
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private readonly GlowIcon rightGlowIcon;
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private readonly BlurredIcon leftBlurredIcon;
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private readonly BlurredIcon rightBlurredIcon;
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public ArrowsOverlay()
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{
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RelativeSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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leftGlowIcon = new GlowIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreRight,
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X = - glowing_offscreen_offset,
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Icon = Graphics.FontAwesome.fa_chevron_right,
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Size = new Vector2(glowing_size),
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},
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rightGlowIcon = new GlowIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreLeft,
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X = glowing_offscreen_offset,
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Icon = Graphics.FontAwesome.fa_chevron_left,
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Size = new Vector2(glowing_size),
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},
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leftBlurredIcon = new BlurredIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreRight,
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X = - blurred_offscreen_offset,
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Icon = Graphics.FontAwesome.fa_chevron_right,
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Size = new Vector2(blurred_size),
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},
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rightBlurredIcon = new BlurredIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreLeft,
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X = blurred_offscreen_offset,
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Icon = Graphics.FontAwesome.fa_chevron_left,
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Size = new Vector2(blurred_size),
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},
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};
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}
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public void Show(double fadeDuration)
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{
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leftGlowIcon.MoveToX(-glowing_final_offset, fadeDuration, Easing.OutQuint);
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rightGlowIcon.MoveToX(glowing_final_offset, fadeDuration, Easing.OutQuint);
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leftBlurredIcon.MoveToX(-blurred_final_offset, fadeDuration, Easing.OutQuint);
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rightBlurredIcon.MoveToX(blurred_final_offset, fadeDuration, Easing.OutQuint);
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}
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public void Hide(double fadeDuration)
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{
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leftGlowIcon.MoveToX(-glowing_offscreen_offset, fadeDuration, Easing.OutQuint);
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rightGlowIcon.MoveToX(glowing_offscreen_offset, fadeDuration, Easing.OutQuint);
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leftBlurredIcon.MoveToX(-blurred_offscreen_offset, fadeDuration, Easing.OutQuint);
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rightBlurredIcon.MoveToX(blurred_offscreen_offset, fadeDuration, Easing.OutQuint);
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}
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}
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}
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