1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-26 15:32:56 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditBodyPiece.cs
2020-12-07 12:32:52 +09:00

24 lines
709 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Skinning.Default;
namespace osu.Game.Rulesets.Mania.Edit.Blueprints.Components
{
public class EditBodyPiece : DefaultBodyPiece
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour.Value = colours.Yellow;
Background.Alpha = 0.5f;
}
protected override Drawable CreateForeground() => base.CreateForeground().With(d => d.Alpha = 0);
}
}