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45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Tournament.Components
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{
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public abstract class DrawableTournamentTeam : CompositeDrawable
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{
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public readonly TournamentTeam Team;
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protected readonly Sprite Flag;
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protected readonly OsuSpriteText AcronymText;
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protected DrawableTournamentTeam(TournamentTeam team)
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{
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Team = team;
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Flag = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fit
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};
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AcronymText = new OsuSpriteText
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{
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Text = team?.Acronym?.ToUpperInvariant() ?? string.Empty,
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Font = @"Exo2.0-Regular"
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};
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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if (Team != null)
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Flag.Texture = textures.Get($@"Flags/{Team.FlagName}");
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}
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}
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}
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