mirror of
https://github.com/ppy/osu.git
synced 2024-11-16 01:17:27 +08:00
40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Edit.Checks.Components;
|
|
|
|
namespace osu.Game.Rulesets.Edit.Checks
|
|
{
|
|
public class CheckDrainLength : ICheck
|
|
{
|
|
private const int min_drain_threshold = 30 * 1000;
|
|
|
|
public CheckMetadata Metadata => new CheckMetadata(CheckCategory.Compose, "Drain length is too short");
|
|
|
|
public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
|
|
{
|
|
new IssueTemplateTooShort(this)
|
|
};
|
|
|
|
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
|
{
|
|
double drainTime = context.Beatmap.CalculateDrainLength();
|
|
|
|
if (drainTime < min_drain_threshold)
|
|
yield return new IssueTemplateTooShort(this).Create((int)(drainTime / 1000));
|
|
}
|
|
|
|
public class IssueTemplateTooShort : IssueTemplate
|
|
{
|
|
public IssueTemplateTooShort(ICheck check)
|
|
: base(check, IssueType.Problem, "Less than 30 seconds of drain time, currently {0}.")
|
|
{
|
|
}
|
|
|
|
public Issue Create(int drainTimeSeconds) => new Issue(this, drainTimeSeconds);
|
|
}
|
|
}
|
|
}
|