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72 lines
2.1 KiB
C#
72 lines
2.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Game.Modes;
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namespace osu.Game.Screens.Select.Leaderboards
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{
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public class Leaderboard : Container
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{
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private ScrollContainer scrollContainer;
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private FillFlowContainer<LeaderboardScore> scrollFlow;
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private IEnumerable<Score> scores;
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public IEnumerable<Score> Scores
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{
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get { return scores; }
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set
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{
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scores = value;
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int i = 0;
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if (scores == null)
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{
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foreach (var c in scrollFlow.Children)
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c.FadeOut(150 + i++ * 10);
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return;
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}
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scrollFlow.Clear();
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i = 0;
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foreach(var s in scores)
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{
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scrollFlow.Add(new LeaderboardScore(s, 1 + i++)
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{
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AlwaysPresent = true
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});
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}
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scrollContainer.ScrollTo(0f, false);
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}
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}
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public Leaderboard()
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{
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Children = new Drawable[]
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{
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scrollContainer = new ScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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ScrollDraggerVisible = false,
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Children = new Drawable[]
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{
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scrollFlow = new FillFlowContainer<LeaderboardScore>
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(0f, 5f),
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Padding = new MarginPadding(5),
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},
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},
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},
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};
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}
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}
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}
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