mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 14:27:31 +08:00
39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Game.Online.Rooms;
|
|
using osu.Game.Screens.OnlinePlay.Match;
|
|
|
|
namespace osu.Game.Screens.OnlinePlay
|
|
{
|
|
/// <summary>
|
|
/// An <see cref="OnlinePlayComposite"/> with additional logic tracking the currently-selected <see cref="PlaylistItem"/> inside a <see cref="RoomSubScreen"/>.
|
|
/// </summary>
|
|
public class RoomSubScreenComposite : OnlinePlayComposite
|
|
{
|
|
[Resolved]
|
|
private IBindable<PlaylistItem> subScreenSelectedItem { get; set; }
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
subScreenSelectedItem.BindValueChanged(_ => UpdateSelectedItem(), true);
|
|
}
|
|
|
|
protected override void UpdateSelectedItem()
|
|
{
|
|
if (RoomID.Value == null)
|
|
{
|
|
// If the room hasn't been created yet, fall-back to the base logic.
|
|
base.UpdateSelectedItem();
|
|
return;
|
|
}
|
|
|
|
SelectedItem.Value = subScreenSelectedItem.Value;
|
|
}
|
|
}
|
|
}
|