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128 lines
5.8 KiB
C#
128 lines
5.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Bindables;
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using osu.Game.IO;
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using osu.Game.IO.Archives;
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using osu.Game.Overlays.Notifications;
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namespace osu.Game.Database
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{
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/// <summary>
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/// Represents a model manager that publishes events when <typeparamref name="TModel"/>s are added or removed.
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/// </summary>
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/// <typeparam name="TModel">The model type.</typeparam>
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public interface IModelManager<TModel>
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where TModel : class
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{
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/// <summary>
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/// A bindable which contains a weak reference to the last item that was updated.
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/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
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/// </summary>
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IBindable<WeakReference<TModel>> ItemUpdated { get; }
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/// <summary>
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/// A bindable which contains a weak reference to the last item that was removed.
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/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
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/// </summary>
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IBindable<WeakReference<TModel>> ItemRemoved { get; }
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/// <summary>
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/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
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/// </summary>
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Task ImportFromStableAsync(StableStorage stableStorage);
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/// <summary>
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/// Exports an item to a legacy (.zip based) package.
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/// </summary>
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/// <param name="item">The item to export.</param>
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void Export(TModel item);
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/// <summary>
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/// Exports an item to the given output stream.
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/// </summary>
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/// <param name="model">The item to export.</param>
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/// <param name="outputStream">The output stream to export to.</param>
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void ExportModelTo(TModel model, Stream outputStream);
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/// <summary>
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/// Perform an update of the specified item.
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/// TODO: Support file additions/removals.
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/// </summary>
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/// <param name="item">The item to update.</param>
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void Update(TModel item);
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/// <summary>
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/// Delete an item from the manager.
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/// Is a no-op for already deleted items.
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/// </summary>
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/// <param name="item">The item to delete.</param>
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/// <returns>false if no operation was performed</returns>
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bool Delete(TModel item);
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/// <summary>
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/// Delete multiple items.
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/// This will post notifications tracking progress.
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/// </summary>
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void Delete(List<TModel> items, bool silent = false);
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/// <summary>
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/// Restore multiple items that were previously deleted.
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/// This will post notifications tracking progress.
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/// </summary>
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void Undelete(List<TModel> items, bool silent = false);
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/// <summary>
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/// Restore an item that was previously deleted. Is a no-op if the item is not in a deleted state, or has its protected flag set.
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/// </summary>
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/// <param name="item">The item to restore</param>
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void Undelete(TModel item);
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/// <summary>
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/// Import one or more <typeparamref name="TModel"/> items from filesystem <paramref name="paths"/>.
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/// </summary>
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/// <remarks>
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/// This will be treated as a low priority import if more than one path is specified; use <see cref="ArchiveModelManager{TModel,TFileModel}.Import(osu.Game.Database.ImportTask[])"/> to always import at standard priority.
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/// This will post notifications tracking progress.
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/// </remarks>
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/// <param name="paths">One or more archive locations on disk.</param>
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Task Import(params string[] paths);
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Task Import(params ImportTask[] tasks);
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Task<IEnumerable<TModel>> Import(ProgressNotification notification, params ImportTask[] tasks);
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/// <summary>
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/// Import one <typeparamref name="TModel"/> from the filesystem and delete the file on success.
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/// Note that this bypasses the UI flow and should only be used for special cases or testing.
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/// </summary>
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/// <param name="task">The <see cref="ImportTask"/> containing data about the <typeparamref name="TModel"/> to import.</param>
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/// <param name="lowPriority">Whether this is a low priority import.</param>
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/// <param name="cancellationToken">An optional cancellation token.</param>
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/// <returns>The imported model, if successful.</returns>
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Task<TModel> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default);
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/// <summary>
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/// Silently import an item from an <see cref="ArchiveReader"/>.
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/// </summary>
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/// <param name="archive">The archive to be imported.</param>
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/// <param name="lowPriority">Whether this is a low priority import.</param>
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/// <param name="cancellationToken">An optional cancellation token.</param>
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Task<TModel> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default);
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/// <summary>
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/// Silently import an item from a <typeparamref name="TModel"/>.
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/// </summary>
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/// <param name="item">The model to be imported.</param>
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/// <param name="archive">An optional archive to use for model population.</param>
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/// <param name="lowPriority">Whether this is a low priority import.</param>
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/// <param name="cancellationToken">An optional cancellation token.</param>
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Task<TModel> Import(TModel item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default);
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}
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}
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