mirror of
https://github.com/ppy/osu.git
synced 2024-12-27 06:22:55 +08:00
35 lines
1017 B
C#
35 lines
1017 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Replays.Legacy;
|
|
using osu.Game.Rulesets.Catch.UI;
|
|
using osu.Game.Rulesets.Replays;
|
|
using osu.Game.Rulesets.Replays.Types;
|
|
|
|
namespace osu.Game.Rulesets.Catch.Replays
|
|
{
|
|
public class CatchReplayFrame : ReplayFrame, IConvertibleReplayFrame
|
|
{
|
|
public float Position;
|
|
public bool Dashing;
|
|
|
|
public CatchReplayFrame()
|
|
{
|
|
}
|
|
|
|
public CatchReplayFrame(double time, float? position = null, bool dashing = false)
|
|
: base(time)
|
|
{
|
|
Position = position ?? -1;
|
|
Dashing = dashing;
|
|
}
|
|
|
|
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap)
|
|
{
|
|
Position = legacyFrame.Position.X / CatchPlayfield.BASE_WIDTH;
|
|
Dashing = legacyFrame.ButtonState == ReplayButtonState.Left1;
|
|
}
|
|
}
|
|
}
|