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osu-lazer/osu.Game/Scoring/ScoreInfo.cs
2018-11-30 14:27:34 +09:00

87 lines
2.4 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Users;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Scoring
{
public class ScoreInfo : IHasFiles<ScoreFileInfo>, IHasPrimaryKey, ISoftDelete
{
[JsonIgnore]
public int ID { get; set; }
public ScoreRank Rank { get; set; }
public double TotalScore { get; set; }
public double Accuracy { get; set; }
public double Health { get; set; } = 1;
public double? PP { get; set; }
public int MaxCombo { get; set; }
public int Combo { get; set; }
public int RulesetID { get; set; }
public RulesetInfo Ruleset { get; set; }
[NotMapped, JsonIgnore]
public Mod[] Mods
{
get
{
if (ModsString == null)
return Array.Empty<Mod>();
var deserialized = JsonConvert.DeserializeObject<string[]>(ModsString);
return Ruleset.CreateInstance().GetAllMods().Where(mod => deserialized.Any(d => d == mod.ShortenedName)).ToArray();
}
set => ModsString = JsonConvert.SerializeObject(value.Select(m => m.ShortenedName).ToArray());
}
public string ModsString { get; set; }
[NotMapped, JsonIgnore]
public User User;
public string UserString
{
get => User?.Username;
set => User = new User { Username = value };
}
public int BeatmapInfoID { get; set; }
public BeatmapInfo BeatmapInfo { get; set; }
public long? OnlineScoreID { get; set; }
public DateTimeOffset Date { get; set; }
public Dictionary<HitResult, object> Statistics = new Dictionary<HitResult, object>();
/// <summary>
/// MD5 is kept for legacy support.
/// </summary>
[JsonProperty("file_md5")]
public string MD5Hash { get; set; }
public List<ScoreFileInfo> Files { get; set; }
public bool DeletePending { get; set; }
}
}