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IMultiplayerClient.cs
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General cleanup
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2021-02-01 18:50:32 +09:00 |
IMultiplayerLoungeServer.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
IMultiplayerRoomServer.cs
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General cleanup
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2021-02-01 18:50:32 +09:00 |
IMultiplayerServer.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
InvalidStateChangeException.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
InvalidStateException.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
MultiplayerClient.cs
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Rename multiplayer client classes
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2021-05-20 15:39:45 +09:00 |
MultiplayerRoom.cs
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Setup all multiplayer model classes for MessagePack support
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2021-01-26 16:26:03 +09:00 |
MultiplayerRoomSettings.cs
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Remove redundant NotNull attributes in nullable classes
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2021-06-17 16:07:32 +09:00 |
MultiplayerRoomState.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
MultiplayerRoomUser.cs
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Remove redundant NotNull attributes in nullable classes
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2021-06-17 16:07:32 +09:00 |
MultiplayerUserState.cs
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Add spectating user state
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2021-04-06 21:22:28 +09:00 |
NotHostException.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
NotJoinedRoomException.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
OnlineMultiplayerClient.cs
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Rename multiplayer client classes
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2021-05-20 15:39:45 +09:00 |