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b98cf42bd3
Fixes this <img width="1423" height="830" alt="image" src="https://github.com/user-attachments/assets/db4a776a-837f-4771-aecc-d9e7b78fb840" />
93 lines
3.3 KiB
C#
93 lines
3.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Localisation;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Screens.Menu
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{
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public partial class ConfirmExitDialog : PopupDialog
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{
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private readonly Action onConfirm;
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private readonly Action? onCancel;
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/// <summary>
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/// Construct a new exit confirmation dialog.
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/// </summary>
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/// <param name="onConfirm">An action to perform on confirmation.</param>
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/// <param name="onCancel">An optional action to perform on cancel.</param>
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public ConfirmExitDialog(Action onConfirm, Action? onCancel = null)
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{
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this.onConfirm = onConfirm;
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this.onCancel = onCancel;
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}
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[BackgroundDependencyLoader]
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private void load(INotificationOverlay notifications)
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{
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HeaderText = DialogStrings.ConfirmExitHeaderText;
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Icon = FontAwesome.Solid.ExclamationTriangle;
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if (notifications.HasOngoingOperations)
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{
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var ongoingOperations = notifications.OngoingOperations.ToArray();
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string ongoingOperationsText = ongoingOperations.Take(10).Aggregate(string.Empty, (current, n) =>
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{
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if (n.Progress > 0)
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return current + $"{n.Text} ({n.Progress:0%})\n";
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return current + $"{n.Text}\n";
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});
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LocalisableString ongoingOperationsLocalisableString;
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if (ongoingOperations.Length > 10)
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ongoingOperationsLocalisableString = DialogStrings.ConfirmExitBodyTextOtherOngoingOperations(ongoingOperationsText, ongoingOperations.Length - 10);
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else
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ongoingOperationsLocalisableString = DialogStrings.ConfirmExitBodyTextOngoingOperations(ongoingOperationsText);
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BodyText = LocalisableString.Interpolate($"{ongoingOperationsLocalisableString}\n\n{DialogStrings.ConfirmDialogBodyText}");
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogDangerousButton
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{
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Text = DialogStrings.ConfirmExitOkButton,
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Action = onConfirm
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},
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new PopupDialogCancelButton
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{
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Text = CommonStrings.Back,
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Action = onCancel
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},
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};
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}
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else
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{
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BodyText = DialogStrings.ConfirmDialogBodyText;
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogOkButton
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{
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Text = DialogStrings.ConfirmExitOkButton,
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Action = onConfirm
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},
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new PopupDialogCancelButton
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{
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Text = DialogStrings.ConfirmExitCancelButton,
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Action = onCancel
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},
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};
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}
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}
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}
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}
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