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osu-lazer/osu.Game.Tests/NonVisual/Ranking/UnstableRateTest.cs
T
Dean Herbert a996261304 Update lots of packages (#36996)
It's been a while.

Notes:

- `SharpCompress` usages changed a bit. Manually adjusted these, mostly
just renames or adjusted parameters.
- nUnit 3 -> 4 migrated using
https://gist.github.com/peppy/07994386d793a117350cb5f24b156585. there's
a mode in this script to update to the newer `Assert.That` syntax but it
requires fixes and couldn't really be bothered.
- DeepEqual nuked as the only usage was on a disabled test. The reason
it's disabled has been merged upstream, but it's failing for other
(realm) reasons which I don't think is worthwhile to investigate for
now.
- This bumps Moq. I think the author is back in a sensible headspace and
the new version has the stupid shit removed, so probably okay? Nice to
be on a level playing field with packages for once in a long time.
- Automapper is silly, but we've discussed this elsewhere.
- `TestRealmKeyBindingStore` failures are a wildcard, but fixed by using
a more standardised testing method. Dunno why, don't care.

---------

Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2026-03-17 03:58:02 +09:00

129 lines
4.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using NUnit.Framework;
using NUnit.Framework.Legacy;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking.Statistics;
namespace osu.Game.Tests.NonVisual.Ranking
{
[TestFixture]
public class UnstableRateTest
{
[Test]
public void TestDistributedHits()
{
var events = Enumerable.Range(-5, 11)
.Select(t => new HitEvent(t - 5, 1.0, HitResult.Great, new HitObject(), null, null))
.ToList();
var unstableRate = new UnstableRate(events);
Assert.That(unstableRate.Value, Is.Not.Null);
ClassicAssert.AreEqual(unstableRate.Value.Value, 10 * Math.Sqrt(10), Precision.DOUBLE_EPSILON);
}
[Test]
public void TestDistributedHitsIncrementalRewind()
{
var events = Enumerable.Range(-5, 11)
.Select(t => new HitEvent(t - 5, 1.0, HitResult.Great, new HitObject(), null, null))
.ToList();
// Add some red herrings
events.Insert(4, new HitEvent(200, 1.0, HitResult.Meh, new HitObject { HitWindows = HitWindows.Empty }, null, null));
events.Insert(8, new HitEvent(-100, 1.0, HitResult.Miss, new HitObject(), null, null));
HitEventExtensions.UnstableRateCalculationResult result = null;
for (int i = 0; i < events.Count; i++)
{
result = events.GetRange(0, i + 1)
.CalculateUnstableRate(result);
}
result = events.GetRange(0, 2).CalculateUnstableRate(result);
ClassicAssert.NotNull(result!.Result);
ClassicAssert.AreEqual(5, result.Result, Precision.DOUBLE_EPSILON);
}
[Test]
public void TestDistributedHitsIncremental()
{
var events = Enumerable.Range(-5, 11)
.Select(t => new HitEvent(t - 5, 1.0, HitResult.Great, new HitObject(), null, null))
.ToList();
// Add some red herrings
events.Insert(4, new HitEvent(200, 1.0, HitResult.Meh, new HitObject { HitWindows = HitWindows.Empty }, null, null));
events.Insert(8, new HitEvent(-100, 1.0, HitResult.Miss, new HitObject(), null, null));
HitEventExtensions.UnstableRateCalculationResult result = null;
for (int i = 0; i < events.Count; i++)
{
result = events.GetRange(0, i + 1)
.CalculateUnstableRate(result);
}
ClassicAssert.NotNull(result!.Result);
ClassicAssert.AreEqual(10 * Math.Sqrt(10), result.Result, Precision.DOUBLE_EPSILON);
}
[Test]
public void TestMissesAndEmptyWindows()
{
var events = new[]
{
new HitEvent(-100, 1.0, HitResult.Miss, new HitObject(), null, null),
new HitEvent(0, 1.0, HitResult.Great, new HitObject(), null, null),
new HitEvent(200, 1.0, HitResult.Meh, new HitObject { HitWindows = HitWindows.Empty }, null, null),
};
var unstableRate = new UnstableRate(events);
ClassicAssert.AreEqual(0, unstableRate.Value);
}
[Test]
public void TestStaticRateChange()
{
var events = new[]
{
new HitEvent(-150, 1.5, HitResult.Great, new HitObject(), null, null),
new HitEvent(-150, 1.5, HitResult.Great, new HitObject(), null, null),
new HitEvent(150, 1.5, HitResult.Great, new HitObject(), null, null),
new HitEvent(150, 1.5, HitResult.Great, new HitObject(), null, null),
};
var unstableRate = new UnstableRate(events);
ClassicAssert.AreEqual(10 * 100, unstableRate.Value);
}
[Test]
public void TestDynamicRateChange()
{
var events = new[]
{
new HitEvent(-50, 0.5, HitResult.Great, new HitObject(), null, null),
new HitEvent(75, 0.75, HitResult.Great, new HitObject(), null, null),
new HitEvent(-100, 1.0, HitResult.Great, new HitObject(), null, null),
new HitEvent(125, 1.25, HitResult.Great, new HitObject(), null, null),
};
var unstableRate = new UnstableRate(events);
ClassicAssert.AreEqual(10 * 100, unstableRate.Value);
}
}
}