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# Conflicts: # osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs # osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs # osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs # osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs # osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs # osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs # osu.Game/Graphics/OsuFont.cs # osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs # osu.Game/Overlays/Profile/Header/BadgeContainer.cs # osu.Game/Overlays/Profile/ProfileHeader.cs # osu.Game/Screens/Select/PlaySongSelect.cs # osu.Game/Skinning/LegacySkinDecoder.cs
167 lines
6.4 KiB
C#
167 lines
6.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API;
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using osu.Game.Overlays.Direct;
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using osu.Game.Users;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.BeatmapSet.Buttons
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{
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public class DownloadButton : DownloadTrackingComposite, IHasTooltip
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{
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private readonly bool noVideo;
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public string TooltipText => button.Enabled.Value ? "Download this beatmap" : "Login to download";
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private readonly IBindable<User> localUser = new Bindable<User>();
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private ShakeContainer shakeContainer;
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private HeaderButton button;
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public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
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: base(beatmapSet)
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{
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this.noVideo = noVideo;
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Width = 120;
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RelativeSizeAxes = Axes.Y;
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}
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[BackgroundDependencyLoader]
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private void load(IAPIProvider api, BeatmapManager beatmaps)
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{
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FillFlowContainer textSprites;
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AddRangeInternal(new Drawable[]
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{
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shakeContainer = new ShakeContainer
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{
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Depth = -1,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 5,
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Children = new Drawable[]
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{
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button = new HeaderButton { RelativeSizeAxes = Axes.Both },
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new Container
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{
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// cannot nest inside here due to the structure of button (putting things in its own content).
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// requires framework fix.
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Padding = new MarginPadding { Horizontal = 10 },
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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textSprites = new FillFlowContainer
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{
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Depth = -1,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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AutoSizeDuration = 500,
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AutoSizeEasing = Easing.OutQuint,
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Direction = FillDirection.Vertical,
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},
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new SpriteIcon
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{
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Depth = -1,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Icon = FontAwesome.Solid.Download,
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Size = new Vector2(16),
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Margin = new MarginPadding { Right = 5 },
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},
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}
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},
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new DownloadProgressBar(BeatmapSet.Value)
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{
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Depth = -2,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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},
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},
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},
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});
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button.Action = () =>
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{
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if (State.Value != DownloadState.NotDownloaded)
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{
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shakeContainer.Shake();
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return;
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}
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beatmaps.Download(BeatmapSet.Value, noVideo);
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};
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localUser.BindTo(api.LocalUser);
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localUser.BindValueChanged(userChanged, true);
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button.Enabled.BindValueChanged(enabledChanged, true);
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State.BindValueChanged(state =>
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{
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switch (state.NewValue)
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{
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case DownloadState.Downloading:
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textSprites.Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = "Downloading...",
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Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold)
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},
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};
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break;
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case DownloadState.Downloaded:
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textSprites.Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = "Importing...",
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Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold)
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},
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};
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break;
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case DownloadState.LocallyAvailable:
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this.FadeOut(200);
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break;
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case DownloadState.NotDownloaded:
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textSprites.Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = "Download",
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Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold)
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},
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new OsuSpriteText
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{
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Text = BeatmapSet.Value.OnlineInfo.HasVideo && noVideo ? "without Video" : string.Empty,
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Font = OsuFont.GetFont(size: 11, weight: FontWeight.Bold)
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},
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};
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this.FadeIn(200);
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break;
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}
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}, true);
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}
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private void userChanged(ValueChangedEvent<User> e) => button.Enabled.Value = !(e.NewValue is GuestUser);
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private void enabledChanged(ValueChangedEvent<bool> e) => this.FadeColour(e.NewValue ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
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}
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}
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