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74 lines
2.1 KiB
C#
74 lines
2.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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namespace osu.Game.Screens.Play.BreaksOverlay
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{
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public class GlowingIcon : Container
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{
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private readonly SpriteIcon icon;
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private readonly SpriteIcon glow;
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private readonly BufferedContainer glowContainer;
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public FontAwesome Icon
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{
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set { icon.Icon = glow.Icon = value; }
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get { return icon.Icon; }
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}
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public override Vector2 Size
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{
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set
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{
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glow.Size = icon.Size = value;
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glowContainer.Size = value * 1.5f;
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}
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get
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{
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return glow.Size;
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}
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}
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public GlowingIcon()
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{
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Anchor = Anchor.CentreLeft;
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RelativePositionAxes = Axes.X;
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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glowContainer = new BufferedContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Masking = true,
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BlurSigma = new Vector2(10),
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CacheDrawnFrameBuffer = true,
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Child = glow = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Shadow = false,
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},
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},
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icon = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Shadow = false,
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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glow.Colour = colours.Blue;
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}
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}
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}
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