mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 19:27:52 +08:00
83 lines
2.6 KiB
C#
83 lines
2.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Screens;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Screens;
|
|
using osu.Game.Screens.Play;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Tests.Visual
|
|
{
|
|
[TestFixture]
|
|
public class TestSceneOsuScreenStack : OsuTestScene
|
|
{
|
|
private TestOsuScreenStack stack;
|
|
|
|
[SetUpSteps]
|
|
public void SetUpSteps()
|
|
{
|
|
AddStep("Create new screen stack", () => { Child = stack = new TestOsuScreenStack { RelativeSizeAxes = Axes.Both }; });
|
|
}
|
|
|
|
[Test]
|
|
public void ParallaxAssignmentTest()
|
|
{
|
|
NoParallaxTestScreen noParallaxScreen = null;
|
|
TestScreen parallaxScreen = null;
|
|
|
|
AddStep("Push no parallax", () => stack.Push(noParallaxScreen = new NoParallaxTestScreen("NO PARALLAX")));
|
|
AddUntilStep("Wait for current", () => noParallaxScreen.IsLoaded);
|
|
AddAssert("Parallax is off", () => stack.ParallaxAmount == 0);
|
|
|
|
AddStep("Push parallax", () => noParallaxScreen.Push(parallaxScreen = new TestScreen("PARALLAX")));
|
|
AddUntilStep("Wait for current", () => parallaxScreen.IsLoaded);
|
|
AddAssert("Parallax is on", () => stack.ParallaxAmount > 0);
|
|
|
|
AddStep("Exit from new screen", () => { noParallaxScreen.MakeCurrent(); });
|
|
AddAssert("Parallax is off", () => stack.ParallaxAmount == 0);
|
|
}
|
|
|
|
public class TestScreen : ScreenWithBeatmapBackground
|
|
{
|
|
private readonly string screenText;
|
|
|
|
public TestScreen(string screenText)
|
|
{
|
|
this.screenText = screenText;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
AddInternal(new OsuSpriteText
|
|
{
|
|
Text = screenText,
|
|
Colour = Color4.White,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
});
|
|
}
|
|
}
|
|
|
|
private class NoParallaxTestScreen : TestScreen
|
|
{
|
|
public NoParallaxTestScreen(string screenText)
|
|
: base(screenText)
|
|
{
|
|
}
|
|
|
|
public override float BackgroundParallaxAmount => 0.0f;
|
|
}
|
|
|
|
private class TestOsuScreenStack : OsuScreenStack
|
|
{
|
|
public new float ParallaxAmount => base.ParallaxAmount;
|
|
}
|
|
}
|
|
}
|