mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 00:12:54 +08:00
35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Tournament.Screens.Ladder.Components;
|
|
using osu.Game.Tournament.Screens.TeamWin;
|
|
|
|
namespace osu.Game.Tournament.Tests
|
|
{
|
|
public class TestCaseTeamWin : LadderTestCase
|
|
{
|
|
[Cached]
|
|
private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
var pairing = new MatchPairing();
|
|
pairing.Team1.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym == "USA");
|
|
pairing.Team2.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym == "JPN");
|
|
pairing.Grouping.Value = Ladder.Groupings.FirstOrDefault(g => g.Name.Value == "Finals");
|
|
currentMatch.Value = pairing;
|
|
|
|
Add(new TeamWinScreen
|
|
{
|
|
FillMode = FillMode.Fit,
|
|
FillAspectRatio = 16 / 9f
|
|
});
|
|
}
|
|
}
|
|
}
|