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35 lines
1006 B
C#
35 lines
1006 B
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osuTK;
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using osu.Game.Screens.Edit.Components.Timelines.Summary;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Tests.Visual
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{
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[TestFixture]
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public class TestCaseEditorSummaryTimeline : EditorClockTestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SummaryTimeline) };
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[BackgroundDependencyLoader]
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private void load()
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{
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Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
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Add(new SummaryTimeline
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500, 50)
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});
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}
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}
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}
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