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osu-lazer/osu.Game.Rulesets.Catch
2018-01-04 15:34:57 +09:00
..
Beatmaps Let fruits know what index they are in the beatmap to draw a visual representation 2018-01-03 16:31:57 +09:00
Judgements Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
Mods changed description for hidden 2017-09-26 16:50:12 +08:00
Objects Improve the look of hyperdash fruit 2018-01-03 20:55:52 +09:00
Properties Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
Scoring move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
Tests Ignore ruleset test 2018-01-04 15:34:57 +09:00
UI Change hyperdash colour again 2017-12-01 20:13:46 +09:00
app.config Update app config for rulesets 2017-10-19 14:59:11 +09:00
CatchDifficultyCalculator.cs Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-28 21:38:26 +09:00
CatchInputManager.cs Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
CatchRuleset.cs Add ShortName to rulesets 2017-12-08 18:55:25 +09:00
OpenTK.dll.config Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
osu.Game.Rulesets.Catch.csproj Add fruit drawable testcase 2018-01-03 16:32:09 +09:00
packages.config Use a non-broken opentk library 2017-12-29 15:42:51 +09:00