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osu-lazer/osu.Game/Configuration/RealmSetting.cs

34 lines
823 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Database;
using Realms;
namespace osu.Game.Configuration
{
[MapTo(@"Setting")]
public class RealmSetting : RealmObject, IHasGuidPrimaryKey
{
[PrimaryKey]
public Guid ID { get; set; } = Guid.NewGuid();
public int? RulesetID { get; set; }
public int? Variant { get; set; }
public string Key { get; set; }
[MapTo(nameof(Value))]
public string ValueString { get; set; }
public object Value
{
get => ValueString;
set => ValueString = value.ToString();
}
public override string ToString() => $"{Key}=>{Value}";
}
}