mirror of
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197 lines
6.9 KiB
C#
197 lines
6.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Caching;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Framework.Layout;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays
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{
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public partial class SettingsToolboxGroup : Container, IExpandable
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{
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private readonly string title;
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public const int CONTAINER_WIDTH = 270;
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private const float transition_duration = 250;
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private const int header_height = 30;
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private const int corner_radius = 5;
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private readonly Cached headerTextVisibilityCache = new Cached();
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protected override Container<Drawable> Content => content;
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private readonly FillFlowContainer content = new FillFlowContainer
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{
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Name = @"Content",
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = 10, Top = 5, Bottom = 10 },
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Spacing = new Vector2(0, 15),
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};
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public BindableBool Expanded { get; } = new BindableBool(true);
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private OsuSpriteText headerText = null!;
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private Container headerContent = null!;
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private Box background = null!;
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private IconButton expandButton = null!;
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/// <summary>
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/// Create a new instance.
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/// </summary>
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/// <param name="title">The title to be displayed in the header of this group.</param>
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public SettingsToolboxGroup(string title)
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{
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this.title = title;
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AutoSizeAxes = Axes.Y;
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Width = CONTAINER_WIDTH;
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Masking = true;
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}
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[BackgroundDependencyLoader(true)]
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private void load(OverlayColourProvider? colourProvider)
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{
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CornerRadius = corner_radius;
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InternalChildren = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.1f,
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Colour = colourProvider?.Background4 ?? Color4.Black,
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},
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new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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headerContent = new Container
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{
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Name = @"Header",
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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Height = header_height,
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Children = new Drawable[]
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{
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headerText = new OsuSpriteText
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Text = title.ToUpperInvariant(),
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
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Padding = new MarginPadding { Left = 10, Right = 30 },
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},
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expandButton = new IconButton
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.CentreRight,
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Position = new Vector2(-15, 0),
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Icon = FontAwesome.Solid.Bars,
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Scale = new Vector2(0.75f),
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Action = () => Expanded.Toggle(),
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},
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}
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},
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content
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}
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},
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Expanded.BindValueChanged(_ => updateExpandedState(true));
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updateExpandedState(false);
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this.Delay(600).Schedule(updateFadeState);
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateFadeState();
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updateExpandedState(true);
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return false;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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updateFadeState();
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updateExpandedState(true);
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base.OnHoverLost(e);
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}
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protected override void Update()
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{
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base.Update();
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if (!headerTextVisibilityCache.IsValid)
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// These toolbox grouped may be contracted to only show icons.
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// For now, let's hide the header to avoid text truncation weirdness in such cases.
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headerText.FadeTo(headerText.DrawWidth < DrawWidth ? 1 : 0, 150, Easing.OutQuint);
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}
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protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
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{
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if (invalidation.HasFlagFast(Invalidation.DrawSize))
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headerTextVisibilityCache.Invalidate();
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return base.OnInvalidate(invalidation, source);
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}
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private void updateExpandedState(bool animate)
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{
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// clearing transforms is necessary to avoid a previous height transform
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// potentially continuing to get processed while content has changed to autosize.
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content.ClearTransforms();
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if (Expanded.Value || IsHovered)
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{
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content.AutoSizeAxes = Axes.Y;
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content.AutoSizeDuration = animate ? transition_duration : 0;
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content.AutoSizeEasing = Easing.OutQuint;
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}
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else
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{
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content.AutoSizeAxes = Axes.None;
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content.ResizeHeightTo(0, animate ? transition_duration : 0, Easing.OutQuint);
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}
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headerContent.FadeColour(Expanded.Value ? Color4.White : OsuColour.Gray(0.5f), 200, Easing.OutQuint);
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}
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private void updateFadeState()
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{
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const float fade_duration = 500;
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background.FadeTo(IsHovered ? 1 : 0.1f, fade_duration, Easing.OutQuint);
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expandButton.FadeTo(IsHovered ? 1 : 0, fade_duration, Easing.OutQuint);
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}
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}
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}
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