mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
155 lines
5.8 KiB
C#
155 lines
5.8 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Osu.Mods;
|
|
using osu.Game.Rulesets.Osu.UI;
|
|
using osu.Game.Rulesets.UI;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Overlays.Settings;
|
|
using osu.Framework.Input.Bindings;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Rulesets.Osu.Edit;
|
|
using osu.Game.Rulesets.Edit;
|
|
using osu.Game.Rulesets.Osu.Replays;
|
|
using osu.Game.Rulesets.Replays.Types;
|
|
using osu.Game.Beatmaps.Legacy;
|
|
using osu.Game.Rulesets.Difficulty;
|
|
using osu.Game.Rulesets.Osu.Beatmaps;
|
|
using osu.Game.Rulesets.Osu.Difficulty;
|
|
|
|
namespace osu.Game.Rulesets.Osu
|
|
{
|
|
public class OsuRuleset : Ruleset
|
|
{
|
|
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap) => new OsuRulesetContainer(this, beatmap);
|
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new OsuBeatmapConverter(beatmap);
|
|
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new OsuBeatmapProcessor(beatmap);
|
|
|
|
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
|
|
{
|
|
new KeyBinding(InputKey.A, OsuAction.LeftButton),
|
|
new KeyBinding(InputKey.S, OsuAction.RightButton),
|
|
new KeyBinding(InputKey.MouseLeft, OsuAction.LeftButton),
|
|
new KeyBinding(InputKey.MouseRight, OsuAction.RightButton),
|
|
};
|
|
|
|
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
|
{
|
|
if (mods.HasFlag(LegacyMods.Nightcore))
|
|
yield return new OsuModNightcore();
|
|
else if (mods.HasFlag(LegacyMods.DoubleTime))
|
|
yield return new OsuModDoubleTime();
|
|
|
|
if (mods.HasFlag(LegacyMods.Autopilot))
|
|
yield return new OsuModAutopilot();
|
|
|
|
if (mods.HasFlag(LegacyMods.Autoplay))
|
|
yield return new OsuModAutoplay();
|
|
|
|
if (mods.HasFlag(LegacyMods.Easy))
|
|
yield return new OsuModEasy();
|
|
|
|
if (mods.HasFlag(LegacyMods.Flashlight))
|
|
yield return new OsuModFlashlight();
|
|
|
|
if (mods.HasFlag(LegacyMods.HalfTime))
|
|
yield return new OsuModHalfTime();
|
|
|
|
if (mods.HasFlag(LegacyMods.HardRock))
|
|
yield return new OsuModHardRock();
|
|
|
|
if (mods.HasFlag(LegacyMods.Hidden))
|
|
yield return new OsuModHidden();
|
|
|
|
if (mods.HasFlag(LegacyMods.NoFail))
|
|
yield return new OsuModNoFail();
|
|
|
|
if (mods.HasFlag(LegacyMods.Perfect))
|
|
yield return new OsuModPerfect();
|
|
|
|
if (mods.HasFlag(LegacyMods.Relax))
|
|
yield return new OsuModRelax();
|
|
|
|
if (mods.HasFlag(LegacyMods.SpunOut))
|
|
yield return new OsuModSpunOut();
|
|
|
|
if (mods.HasFlag(LegacyMods.SuddenDeath))
|
|
yield return new OsuModSuddenDeath();
|
|
|
|
if (mods.HasFlag(LegacyMods.Target))
|
|
yield return new OsuModTarget();
|
|
}
|
|
|
|
public override IEnumerable<Mod> GetModsFor(ModType type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case ModType.DifficultyReduction:
|
|
return new Mod[]
|
|
{
|
|
new OsuModEasy(),
|
|
new OsuModNoFail(),
|
|
new MultiMod(new OsuModHalfTime(), new OsuModDaycore()),
|
|
new OsuModSpunOut(),
|
|
};
|
|
case ModType.DifficultyIncrease:
|
|
return new Mod[]
|
|
{
|
|
new OsuModHardRock(),
|
|
new MultiMod(new OsuModSuddenDeath(), new OsuModPerfect()),
|
|
new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()),
|
|
new OsuModHidden(),
|
|
new OsuModFlashlight(),
|
|
};
|
|
case ModType.Conversion:
|
|
return new Mod[]
|
|
{
|
|
new OsuModTarget(),
|
|
};
|
|
case ModType.Automation:
|
|
return new Mod[]
|
|
{
|
|
new MultiMod(new OsuModAutoplay(), new ModCinema()),
|
|
new OsuModRelax(),
|
|
new OsuModAutopilot(),
|
|
};
|
|
case ModType.Fun:
|
|
return new Mod[] {
|
|
new OsuModTransform(),
|
|
new OsuModWiggle(),
|
|
new OsuModSpinIn(),
|
|
};
|
|
default:
|
|
return new Mod[] { };
|
|
}
|
|
}
|
|
|
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o };
|
|
|
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
|
|
|
|
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new OsuPerformanceCalculator(this, beatmap, score);
|
|
|
|
public override HitObjectComposer CreateHitObjectComposer() => new OsuHitObjectComposer(this);
|
|
|
|
public override string Description => "osu!";
|
|
|
|
public override string ShortName => "osu";
|
|
|
|
public override RulesetSettingsSubsection CreateSettings() => new OsuSettings(this);
|
|
|
|
public override int? LegacyID => 0;
|
|
|
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new OsuReplayFrame();
|
|
|
|
public OsuRuleset(RulesetInfo rulesetInfo = null)
|
|
: base(rulesetInfo)
|
|
{
|
|
}
|
|
}
|
|
}
|