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4f6263ef86
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
227 lines
7.6 KiB
C#
227 lines
7.6 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Overlays
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{
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public abstract class SettingsOverlay : OsuFocusedOverlayContainer
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{
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public const float CONTENT_MARGINS = 10;
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public const float TRANSITION_LENGTH = 600;
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public const float SIDEBAR_WIDTH = Sidebar.DEFAULT_WIDTH;
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protected const float WIDTH = 400;
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private const float sidebar_padding = 10;
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protected Container<Drawable> ContentContainer;
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protected override Container<Drawable> Content => ContentContainer;
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protected Sidebar Sidebar;
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private SidebarButton selectedSidebarButton;
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protected SettingsSectionsContainer SectionsContainer;
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private SearchTextBox searchTextBox;
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/// <summary>
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/// Provide a source for the toolbar height.
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/// </summary>
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public Func<float> GetToolbarHeight;
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private readonly bool showSidebar;
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protected Box Background;
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protected SettingsOverlay(bool showSidebar)
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{
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this.showSidebar = showSidebar;
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RelativeSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.X;
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}
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protected virtual IEnumerable<SettingsSection> CreateSections() => null;
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = ContentContainer = new Container
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{
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Width = WIDTH,
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RelativeSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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Background = new Box
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Scale = new Vector2(2, 1), // over-extend to the left for transitions
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.6f,
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},
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SectionsContainer = new SettingsSectionsContainer
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{
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Masking = true,
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RelativeSizeAxes = Axes.Both,
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ExpandableHeader = CreateHeader(),
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FixedHeader = searchTextBox = new SearchTextBox
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Width = 0.95f,
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Margin = new MarginPadding
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{
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Top = 20,
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Bottom = 20
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},
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Exit = Hide,
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},
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Footer = CreateFooter()
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},
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}
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};
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if (showSidebar)
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{
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AddInternal(Sidebar = new Sidebar { Width = SIDEBAR_WIDTH });
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SectionsContainer.SelectedSection.ValueChanged += section =>
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{
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selectedSidebarButton.Selected = false;
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selectedSidebarButton = Sidebar.Children.Single(b => b.Section == section);
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selectedSidebarButton.Selected = true;
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};
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}
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searchTextBox.Current.ValueChanged += newValue => SectionsContainer.SearchContainer.SearchTerm = newValue;
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CreateSections()?.ForEach(AddSection);
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}
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protected void AddSection(SettingsSection section)
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{
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SectionsContainer.Add(section);
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if (Sidebar != null)
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{
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var button = new SidebarButton
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{
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Section = section,
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Action = s =>
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{
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SectionsContainer.ScrollTo(s);
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Sidebar.State = ExpandedState.Contracted;
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},
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};
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Sidebar.Add(button);
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if (selectedSidebarButton == null)
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{
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selectedSidebarButton = Sidebar.Children.First();
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selectedSidebarButton.Selected = true;
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}
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}
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}
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protected virtual Drawable CreateHeader() => new Container();
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protected virtual Drawable CreateFooter() => new Container();
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protected override void PopIn()
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{
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base.PopIn();
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ContentContainer.MoveToX(ExpandedPosition, TRANSITION_LENGTH, Easing.OutQuint);
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Sidebar?.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
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this.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint);
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searchTextBox.HoldFocus = true;
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}
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protected virtual float ExpandedPosition => 0;
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protected override void PopOut()
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{
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base.PopOut();
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ContentContainer.MoveToX(-WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
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Sidebar?.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
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this.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint);
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searchTextBox.HoldFocus = false;
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if (searchTextBox.HasFocus)
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GetContainingInputManager().ChangeFocus(null);
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}
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public override bool AcceptsFocus => true;
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protected override bool OnClick(InputState state) => true;
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protected override void OnFocus(InputState state)
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{
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GetContainingInputManager().ChangeFocus(searchTextBox);
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base.OnFocus(state);
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 };
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ContentContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
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}
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protected class SettingsSectionsContainer : SectionsContainer<SettingsSection>
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{
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public SearchContainer<SettingsSection> SearchContainer;
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protected override FlowContainer<SettingsSection> CreateScrollContentContainer()
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=> SearchContainer = new SearchContainer<SettingsSection>
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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};
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public SettingsSectionsContainer()
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{
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HeaderBackground = new Box
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{
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Colour = Color4.Black,
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RelativeSizeAxes = Axes.Both
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};
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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// no null check because the usage of this class is strict
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HeaderBackground.Alpha = -ExpandableHeader.Y / ExpandableHeader.LayoutSize.Y * 0.5f;
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}
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}
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}
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}
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