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osu-lazer/osu.Game.Tests/Visual/Editing/TestSceneEditorScreenModes.cs
2023-06-24 01:00:03 +09:00

28 lines
836 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
namespace osu.Game.Tests.Visual.Editing
{
public partial class TestSceneEditorScreenModes : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
[Test]
public void TestSwitchScreensInstantaneously()
{
AddStep("switch between all screens at once", () =>
{
foreach (var screen in Enum.GetValues(typeof(EditorScreenMode)).Cast<EditorScreenMode>())
Editor.Mode.Value = screen;
});
}
}
}