mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 12:57:36 +08:00
41 lines
1.4 KiB
C#
41 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
|
|
namespace osu.Game.Rulesets.Catch.Edit
|
|
{
|
|
/// <summary>
|
|
/// Represents either the empty range or a closed interval of horizontal positions in the playfield.
|
|
/// A <see cref="PositionRange"/> represents a closed interval if it is <see cref="Min"/> <= <see cref="Max"/>, and represents the empty range otherwise.
|
|
/// </summary>
|
|
public readonly struct PositionRange
|
|
{
|
|
public readonly float Min;
|
|
public readonly float Max;
|
|
|
|
public float Length => Math.Max(0, Max - Min);
|
|
|
|
public PositionRange(float value)
|
|
: this(value, value)
|
|
{
|
|
}
|
|
|
|
public PositionRange(float min, float max)
|
|
{
|
|
Min = min;
|
|
Max = max;
|
|
}
|
|
|
|
public static PositionRange Union(PositionRange a, PositionRange b) => new PositionRange(Math.Min(a.Min, b.Min), Math.Max(a.Max, b.Max));
|
|
|
|
/// <summary>
|
|
/// Get the given position flipped (mirrored) for the axis at the center of this range.
|
|
/// Returns the given position unchanged if the range was empty.
|
|
/// </summary>
|
|
public float GetFlippedPosition(float x) => Min <= Max ? Max - (x - Min) : x;
|
|
|
|
public static readonly PositionRange EMPTY = new PositionRange(float.PositiveInfinity, float.NegativeInfinity);
|
|
}
|
|
}
|