mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 15:17:44 +08:00
a885bf6ebf
I really just borrowed the implementation from MapsetVerifier
98 lines
3.2 KiB
C#
98 lines
3.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.IO;
|
|
using System.Linq;
|
|
using ManagedBass;
|
|
using Moq;
|
|
using NUnit.Framework;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Models;
|
|
using osu.Game.Rulesets.Edit;
|
|
using osu.Game.Rulesets.Edit.Checks;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Tests.Beatmaps;
|
|
using osu.Game.Tests.Resources;
|
|
using osuTK.Audio;
|
|
|
|
namespace osu.Game.Tests.Editing.Checks
|
|
{
|
|
[TestFixture]
|
|
public class CheckDelayedHitsoundsTest
|
|
{
|
|
private CheckDelayedHitsounds check = null!;
|
|
private IBeatmap beatmap = null!;
|
|
|
|
[SetUp]
|
|
public void SetUp()
|
|
{
|
|
check = new CheckDelayedHitsounds();
|
|
beatmap = new Beatmap<HitObject>
|
|
{
|
|
BeatmapInfo = new BeatmapInfo
|
|
{
|
|
BeatmapSet = new BeatmapSetInfo
|
|
{
|
|
Files =
|
|
{
|
|
new RealmNamedFileUsage(new RealmFile { Hash = "abcdef" }, "normal-hitnormal.wav"),
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
if (!Bass.Init(0) && Bass.LastError != Errors.Already)
|
|
throw new AudioException("Could not initialize Bass.");
|
|
}
|
|
|
|
[Test]
|
|
public void TestNoDelayedHitsounds()
|
|
{
|
|
using var resourceStream = TestResources.OpenResource("Samples/hitsound-no-delay.wav");
|
|
Assert.IsEmpty(check.Run(getContext(resourceStream)));
|
|
}
|
|
|
|
[Test]
|
|
public void TestMinorDelayedHitsounds()
|
|
{
|
|
using (var resourceStream = TestResources.OpenResource("Samples/hitsound-minor-delay.wav"))
|
|
{
|
|
var issues = check.Run(getContext(resourceStream)).ToList();
|
|
|
|
Assert.That(issues, Has.Count.EqualTo(1));
|
|
Assert.That(issues.Single().Template is CheckDelayedHitsounds.IssuTemplateMinorDelay);
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void TestDelayedHitsounds()
|
|
{
|
|
using var resourceStream = TestResources.OpenResource("Samples/hitsound-delay.wav");
|
|
|
|
var issues = check.Run(getContext(resourceStream)).ToList();
|
|
|
|
Assert.That(issues, Has.Count.EqualTo(1));
|
|
Assert.That(issues.Single().Template is CheckDelayedHitsounds.IssueTemplateDelay);
|
|
}
|
|
|
|
[Test]
|
|
public void TestConsequentlyDelayedHitsounds()
|
|
{
|
|
using var resourceStream = TestResources.OpenResource("Samples/hitsound-consequent-delay.wav");
|
|
|
|
var issues = check.Run(getContext(resourceStream)).ToList();
|
|
|
|
Assert.That(issues, Has.Count.EqualTo(1));
|
|
Assert.That(issues.Single().Template is CheckDelayedHitsounds.IssueTemplateConsequentDelay);
|
|
}
|
|
|
|
private BeatmapVerifierContext getContext(Stream? resourceStream)
|
|
{
|
|
var mockWorkingBeatmap = new Mock<TestWorkingBeatmap>(beatmap, null, null);
|
|
mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns(resourceStream);
|
|
|
|
return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
|
|
}
|
|
}
|
|
}
|