..
Beatmaps
Don't assume catcher dash speed is 2x the walk speed
2021-10-26 20:09:48 +09:00
Difficulty
Clean up comments
2021-12-21 14:03:24 +03:00
Edit
Add "distance spacing" multiplier for osu! ruleset
2022-02-15 02:21:53 +03:00
Judgements
Restore hyper dash state on revert judgement result
2020-12-08 15:21:47 +09:00
MathUtils
Fix some weird private field names
2019-12-11 14:10:35 +09:00
Mods
Fix flashlight size multiplier printing with too many decimal digits
2022-02-02 20:41:25 +01:00
Objects
Change IHasRepeats.NodeSamples to IList from List
2021-10-23 01:59:07 -07:00
Properties
Merge remote-tracking branch 'upstream/master' into android
2019-01-29 18:13:43 -06:00
Replays
Add replay statistics frames to FramedReplayInputHandler
2022-01-31 18:53:47 +09:00
Resources/Testing /Beatmaps
Fix use of incorrect variable, add test
2021-12-16 19:26:36 +09:00
Scoring
Remove bogus CatchHitWindows
2021-06-07 13:16:07 +02:00
Skinning
Remove skin ctor param from LegacyCatchComboCounter
2022-02-01 21:49:52 +01:00
UI
Moved the logic to the bottom as placeCaughtObject is otherwise not called yet
2021-11-18 20:24:40 +01:00
CatchInputManager.cs
Fix remaining issues
2019-02-28 13:31:40 +09:00
CatchRuleset.cs
Update DifficultyCalculator
to take an IRulesetInfo
2021-11-15 19:16:48 +09:00
CatchSkinComponent.cs
Revert SkinnableSprite lookups to old behaviour
2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs
Add basic structure for skinning catch explosions
2021-08-11 21:23:32 +02:00
osu.Game.Rulesets.Catch.csproj
Adjust package titles
2021-01-18 11:08:03 +09:00