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osu-lazer/osu.Game.Rulesets.Osu/Objects/Drawables
Bartłomiej Dach 8916f08f86
Only take initial judgement position from object instead of following
Looks less bad with mods like depth active.

Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-05-30 09:03:02 +02:00
..
Connections Automated pass 2023-06-24 01:00:03 +09:00
DrawableHitCircle.cs Always process position as long as it's hittable 2024-02-07 03:52:56 +09:00
DrawableOsuHitObject.cs Fix subscribing to ApplyCustomUpdateState too much 2024-02-28 13:20:41 +01:00
DrawableOsuJudgement.cs Only take initial judgement position from object instead of following 2024-05-30 09:03:02 +02:00
DrawableSlider.cs Store tracking history to slider judgement result instead 2024-02-29 12:11:50 +01:00
DrawableSliderBall.cs SliderBall's rotation updates based on CurvePositionAt 2024-05-28 19:38:33 +02:00
DrawableSliderHead.cs Refactor all slider input into SliderInputManager 2023-12-15 16:13:32 +09:00
DrawableSliderRepeat.cs Fix cross-talk between pooled DrawableSliderRepeat usage causing incorrect rotation 2024-03-08 11:37:13 +08:00
DrawableSliderTail.cs Add support for showing tick misses 2023-12-20 20:23:19 +09:00
DrawableSliderTick.cs Revert unrelated changes 2024-05-29 10:57:30 +02:00
DrawableSpinner.cs Reduce allocations in DrawableSpinner 2024-02-24 20:18:30 +03:00
DrawableSpinnerBonusTick.cs Automated pass 2023-06-24 01:00:03 +09:00
DrawableSpinnerTick.cs Apply further changes to remove remaining weirdness 2024-02-05 13:37:38 +01:00
SkinnableLighting.cs Fix SkinnableLighting showing up as a user placeable component 2023-02-17 18:24:05 +09:00
SliderInputManager.cs Store tracking history to slider judgement result instead 2024-02-29 12:11:50 +01:00
SpinnerSpinHistory.cs Rename accumulated rotation variable 2023-10-23 16:46:15 +09:00