mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 13:17:26 +08:00
61 lines
2.0 KiB
C#
61 lines
2.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Threading.Tasks;
|
|
using osu.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Platform;
|
|
using osu.Framework.Screens;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Overlays.Settings.Sections.Maintenance;
|
|
using osu.Game.Updater;
|
|
|
|
namespace osu.Game.Overlays.Settings.Sections.General
|
|
{
|
|
public class UpdateSettings : SettingsSubsection
|
|
{
|
|
[Resolved(CanBeNull = true)]
|
|
private UpdateManager updateManager { get; set; }
|
|
|
|
protected override string Header => "Updates";
|
|
|
|
private SettingsButton checkForUpdatesButton;
|
|
|
|
[BackgroundDependencyLoader(true)]
|
|
private void load(Storage storage, OsuConfigManager config, OsuGame game)
|
|
{
|
|
Add(new SettingsEnumDropdown<ReleaseStream>
|
|
{
|
|
LabelText = "Release stream",
|
|
Bindable = config.GetBindable<ReleaseStream>(OsuSetting.ReleaseStream),
|
|
});
|
|
|
|
// We should only display the button for UpdateManagers that do check for updates
|
|
Add(checkForUpdatesButton = new SettingsButton
|
|
{
|
|
Text = "Check for updates",
|
|
Action = () =>
|
|
{
|
|
checkForUpdatesButton.Enabled.Value = false;
|
|
Task.Run(updateManager.CheckForUpdateAsync).ContinueWith(t => Schedule(() => checkForUpdatesButton.Enabled.Value = true));
|
|
}
|
|
});
|
|
|
|
if (RuntimeInfo.IsDesktop)
|
|
{
|
|
Add(new SettingsButton
|
|
{
|
|
Text = "Open osu! folder",
|
|
Action = storage.OpenInNativeExplorer,
|
|
});
|
|
|
|
Add(new SettingsButton
|
|
{
|
|
Text = "Change folder location...",
|
|
Action = () => game?.PerformFromScreen(menu => menu.Push(new MigrationSelectScreen()))
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|