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osu-lazer/osu.Game.Tournament.Tests/NonVisual/IPCLocationTest.cs

52 lines
1.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Tournament.IO;
using osu.Game.Tournament.IPC;
namespace osu.Game.Tournament.Tests.NonVisual
{
[TestFixture]
public class IPCLocationTest : TournamentHostTest
{
[Test]
public void CheckIPCLocation()
{
// don't use clean run because files are being written before osu! launches.
using (var host = new TestRunHeadlessGameHost(nameof(CheckIPCLocation)))
{
string basePath = Path.Combine(host.UserStoragePaths.First(), nameof(CheckIPCLocation));
// Set up a fake IPC client for the IPC Storage to switch to.
string testStableInstallDirectory = Path.Combine(basePath, "stable-ce");
Directory.CreateDirectory(testStableInstallDirectory);
string ipcFile = Path.Combine(testStableInstallDirectory, "ipc.txt");
File.WriteAllText(ipcFile, string.Empty);
try
{
var osu = LoadTournament(host);
TournamentStorage storage = (TournamentStorage)osu.Dependencies.Get<Storage>();
FileBasedIPC? ipc = null;
WaitForOrAssert(() => (ipc = osu.Dependencies.Get<MatchIPCInfo>() as FileBasedIPC)?.IsLoaded == true, @"ipc could not be populated in a reasonable amount of time");
Assert.True(ipc!.SetIPCLocation(testStableInstallDirectory));
Assert.True(storage.AllTournaments.Exists("stable.json"));
}
finally
{
host.Exit();
}
}
}
}
}