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osu-lazer/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs
2020-06-24 17:57:07 +09:00

29 lines
817 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Tournament.Screens.TeamWin;
namespace osu.Game.Tournament.Tests.Screens
{
public class TestSceneTeamWinScreen : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load()
{
var match = Ladder.CurrentMatch.Value;
match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals");
match.Completed.Value = true;
Add(new TeamWinScreen
{
FillMode = FillMode.Fit,
FillAspectRatio = 16 / 9f
});
}
}
}