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56 lines
1.7 KiB
C#
56 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Scoring;
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using osu.Game.Skinning;
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namespace osu.Game.Database
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{
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[ExcludeFromDynamicCompile]
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public class LegacyExportManager : Component
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{
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[Resolved]
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private RealmAccess realmAccess { get; set; } = null!;
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[Resolved]
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private Storage exportStorage { get; set; } = null!;
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[Resolved]
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private INotificationOverlay? notifications { get; set; }
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public async Task ExportAsync(IHasGuidPrimaryKey item)
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{
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var notification = new ProgressNotification
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{
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State = ProgressNotificationState.Active,
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Text = "Exporting...",
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CompletionText = "Export completed"
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};
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notifications?.Post(notification);
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switch (item)
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{
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case SkinInfo:
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await new LegacySkinExporter(exportStorage, realmAccess, notification).ExportASync(item);
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break;
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case ScoreInfo:
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await new LegacyScoreExporter(exportStorage, realmAccess, notification).ExportASync(item);
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break;
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case BeatmapSetInfo:
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await new LegacyBeatmapExporter(exportStorage, realmAccess, notification).ExportASync(item);
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break;
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}
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}
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}
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}
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