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osu-lazer/osu.Game/Screens/Menu/SystemTitle.cs

187 lines
5.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Screens.Menu
{
public partial class SystemTitle : VisibilityContainer
{
internal Bindable<APISystemTitle?> Current { get; } = new Bindable<APISystemTitle?>();
private const float transition_duration = 500;
private Container content = null!;
private CancellationTokenSource? cancellationTokenSource;
private SystemTitleImage? currentImage;
private ScheduledDelegate? openUrlAction;
[BackgroundDependencyLoader]
private void load(OsuGame? game)
{
AutoSizeAxes = Axes.Both;
AutoSizeDuration = transition_duration;
AutoSizeEasing = Easing.OutQuint;
InternalChild = content = new OsuClickableContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Action = () =>
{
currentImage?.Flash();
// Delay slightly to allow animation to play out.
openUrlAction?.Cancel();
openUrlAction = Scheduler.AddDelayed(() =>
{
if (!string.IsNullOrEmpty(Current.Value?.Url))
game?.HandleLink(Current.Value.Url);
}, 250);
}
};
}
protected override void PopIn() => content.FadeInFromZero(transition_duration, Easing.OutQuint);
protected override void PopOut() => content.FadeOut(transition_duration, Easing.OutQuint);
protected override bool OnHover(HoverEvent e)
{
content.ScaleTo(1.05f, 2000, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
content.ScaleTo(1f, 500, Easing.OutQuint);
base.OnHoverLost(e);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
content.ScaleTo(0.95f, 500, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
content
.ScaleTo(0.95f)
.ScaleTo(1, 500, Easing.OutElastic);
base.OnMouseUp(e);
}
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(_ => loadNewImage(), true);
checkForUpdates();
}
private void checkForUpdates()
{
var request = new GetSystemTitleRequest();
Task.Run(() => request.Perform())
.ContinueWith(r =>
{
if (r.IsCompletedSuccessfully)
Schedule(() => Current.Value = request.ResponseObject);
// if the request failed, "observe" the exception.
// it isn't very important why this failed, as it's only for display.
// the inner error will be logged by framework mechanisms anyway.
if (r.IsFaulted)
_ = r.Exception;
Scheduler.AddDelayed(checkForUpdates, TimeSpan.FromMinutes(5).TotalMilliseconds);
});
}
private void loadNewImage()
{
cancellationTokenSource?.Cancel();
cancellationTokenSource = null;
currentImage?.FadeOut(500, Easing.OutQuint).Expire();
if (string.IsNullOrEmpty(Current.Value?.Image))
return;
LoadComponentAsync(new SystemTitleImage(Current.Value), loaded =>
{
if (!loaded.SystemTitle.Equals(Current.Value))
loaded.Dispose();
content.Add(currentImage = loaded);
}, (cancellationTokenSource ??= new CancellationTokenSource()).Token);
}
[LongRunningLoad]
private partial class SystemTitleImage : CompositeDrawable
{
public readonly APISystemTitle SystemTitle;
private Sprite flash = null!;
public SystemTitleImage(APISystemTitle systemTitle)
{
SystemTitle = systemTitle;
}
[BackgroundDependencyLoader]
private void load(LargeTextureStore textureStore)
{
Texture? texture = textureStore.Get(SystemTitle.Image);
if (texture != null && SystemTitle.Image.Contains(@"@2x"))
texture.ScaleAdjust *= 2;
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new Sprite { Texture = texture },
flash = new Sprite
{
Texture = texture,
Blending = BlendingParameters.Additive,
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
this.FadeInFromZero(500, Easing.OutQuint);
flash.FadeOutFromOne(4000, Easing.OutQuint);
}
public Drawable Flash()
{
flash.FadeInFromZero(50)
.Then()
.FadeOut(500, Easing.OutQuint);
return this;
}
}
}
}