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33 lines
971 B
C#
33 lines
971 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Screens.Edit.Timing.RowAttributes
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{
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public class AttributeText : OsuSpriteText
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{
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private readonly ControlPoint controlPoint;
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public AttributeText(ControlPoint controlPoint)
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{
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this.controlPoint = controlPoint;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Anchor = Anchor.CentreLeft;
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Origin = Anchor.CentreLeft;
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Padding = new MarginPadding(6);
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Font = OsuFont.Default.With(weight: FontWeight.Bold, size: 12);
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Colour = controlPoint.GetRepresentingColour(colours);
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}
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}
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}
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