1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 10:17:32 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs
2017-06-20 15:54:23 +10:00

48 lines
1.2 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
{
/// <summary>
/// Represents length-wise portion of a hold note.
/// </summary>
internal class BodyPiece : Container, IHasAccentColour
{
private readonly Box box;
public BodyPiece()
{
RelativeSizeAxes = Axes.Both;
Children = new[]
{
box = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.3f
}
};
}
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
if (accentColour == value)
return;
accentColour = value;
box.Colour = accentColour;
}
}
}
}