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61 lines
1.9 KiB
C#
61 lines
1.9 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.Graphics.UserInterface
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{
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/// <summary>
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/// Similar to Standard, but without the 'x' and has tinted pop-ups. Used in osu!catch.
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/// </summary>
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public class CatchComboCounter : StandardComboCounter
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{
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public CatchComboCounter() : base()
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{
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CanPopOutWhenBackwards = true;
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}
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protected override string formatCount(ulong count)
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{
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return count.ToString("#,0");
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}
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protected override void transformCount(ulong currentValue, ulong newValue)
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{
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// Animate rollover only when going backwards
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if (newValue > currentValue)
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{
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updateTransforms(typeof(TransformULongCounter));
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removeTransforms(typeof(TransformULongCounter));
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VisibleCount = newValue;
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}
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else
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{
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// Backwards pop-up animation has no tint colour
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popOutSpriteText.Colour = countSpriteText.Colour;
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transformCount(new TransformULongCounter(Clock), currentValue, newValue);
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}
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}
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/// <summary>
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/// Increaces counter and tints pop-out before animation.
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/// </summary>
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/// <param name="colour">Last grabbed fruit colour.</param>
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public void CatchFruit(Color4 colour)
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{
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popOutSpriteText.Colour = colour;
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Count++;
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}
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public override void ResetCount()
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{
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base.ResetCount();
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}
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}
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}
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