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osu-lazer/osu.Game/Overlays/Social/SocialPanel.cs
2018-07-21 16:21:53 +09:00

61 lines
1.8 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.States;
using osu.Game.Users;
namespace osu.Game.Overlays.Social
{
public class SocialPanel : UserPanel
{
private const double hover_transition_time = 400;
public SocialPanel(User user) : base(user)
{
}
private readonly EdgeEffectParameters edgeEffectNormal = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Offset = new Vector2(0f, 1f),
Radius = 2f,
Colour = Color4.Black.Opacity(0.25f),
};
private readonly EdgeEffectParameters edgeEffectHovered = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Offset = new Vector2(0f, 5f),
Radius = 10f,
Colour = Color4.Black.Opacity(0.3f),
};
protected override bool OnHover(InputState state)
{
Content.TweenEdgeEffectTo(edgeEffectHovered, hover_transition_time, Easing.OutQuint);
Content.MoveToY(-4, hover_transition_time, Easing.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
Content.TweenEdgeEffectTo(edgeEffectNormal, hover_transition_time, Easing.OutQuint);
Content.MoveToY(0, hover_transition_time, Easing.OutQuint);
base.OnHoverLost(state);
}
protected override void LoadComplete()
{
base.LoadComplete();
this.FadeInFromZero(200, Easing.Out);
}
}
}