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osu-lazer/osu.Game/Overlays/Changelog/Header/LineBadge.cs
2018-07-18 19:32:15 +02:00

45 lines
1.4 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Overlays.Changelog.Header
{
public class LineBadge : Circle
{
public float TransitionDuration = 400;
public float UncollapsedHeight;
public float CollapsedHeight;
private bool isCollapsed;
public bool IsCollapsed
{
get { return isCollapsed; }
set
{
isCollapsed = value;
this.ResizeHeightTo(value ? CollapsedHeight : UncollapsedHeight,
value ? TransitionDuration / 2f : TransitionDuration,
value ? Easing.Out : Easing.OutElastic);
}
}
public LineBadge(bool startCollapsed = true, float collapsedHeight = 1, float uncollapsedHeight = 10)
{
Anchor = Anchor.BottomCentre;
Origin = Anchor.Centre;
CollapsedHeight = collapsedHeight;
UncollapsedHeight = uncollapsedHeight;
Height = startCollapsed ? CollapsedHeight : UncollapsedHeight;
// this margin prevents jumps when changing text's font weight
Margin = new MarginPadding
{
Left = 10,
Right = 10,
};
}
}
}