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osu-lazer/osu.Game.Rulesets.Osu/Mods/OsuModBloom.cs

86 lines
3.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osu.Game.Screens.Play;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModBloom : Mod, IApplicableToScoreProcessor, IUpdatableByPlayfield, IApplicableToPlayer
{
public override string Name => "Bloom";
public override string Acronym => "BM";
public override ModType Type => ModType.Fun;
public override LocalisableString Description => "The cursor blooms into.. a larger cursor!";
public override double ScoreMultiplier => 1;
protected const float MIN_SIZE = 1;
protected const float TRANSITION_DURATION = 100;
public override Type[] IncompatibleMods => new[] { typeof(OsuModFlashlight), typeof(OsuModNoScope), typeof(ModTouchDevice) };
protected readonly BindableNumber<int> CurrentCombo = new BindableInt();
protected readonly IBindable<bool> IsBreakTime = new Bindable<bool>();
private float currentSize;
[SettingSource(
"Max size at combo",
"The combo count at which the cursor reaches its maximum size",
SettingControlType = typeof(SettingsSlider<int, RoundedSliderBar<int>>)
)]
public BindableInt MaxSizeComboCount { get; } = new BindableInt(50)
{
MinValue = 5,
MaxValue = 100,
};
[SettingSource(
"Final size multiplier",
"The multiplier applied to cursor size when combo reaches maximum",
SettingControlType = typeof(SettingsSlider<float, RoundedSliderBar<float>>)
)]
public BindableFloat MaxCursorSize { get; } = new BindableFloat(10f)
{
MinValue = 5f,
MaxValue = 15f,
Precision = 0.5f,
};
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
public void ApplyToPlayer(Player player)
{
IsBreakTime.BindTo(player.IsBreakTime);
}
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
{
CurrentCombo.BindTo(scoreProcessor.Combo);
CurrentCombo.BindValueChanged(combo =>
{
currentSize = Math.Clamp(MaxCursorSize.Value * ((float)combo.NewValue / MaxSizeComboCount.Value), MIN_SIZE, MaxCursorSize.Value);
}, true);
}
public void Update(Playfield playfield)
{
OsuCursor cursor = (OsuCursor)(playfield.Cursor!.ActiveCursor);
if (IsBreakTime.Value)
cursor.ModScaleAdjust.Value = 1;
else
cursor.ModScaleAdjust.Value = (float)Interpolation.Lerp(cursor.ModScaleAdjust.Value, currentSize, Math.Clamp(cursor.Time.Elapsed / TRANSITION_DURATION, 0, 1));
}
}
}