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osu-lazer/osu.Game/Screens/Multi/Components/DisableableTabControl.cs
2019-02-28 13:31:40 +09:00

40 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
namespace osu.Game.Screens.Multi.Components
{
public abstract class DisableableTabControl<T> : TabControl<T>
{
public readonly BindableBool Enabled = new BindableBool();
protected override void AddTabItem(TabItem<T> tab, bool addToDropdown = true)
{
if (tab is DisableableTabItem<T> disableable)
disableable.Enabled.BindTo(Enabled);
base.AddTabItem(tab, addToDropdown);
}
protected abstract class DisableableTabItem<T> : TabItem<T>
{
public readonly BindableBool Enabled = new BindableBool();
protected DisableableTabItem(T value)
: base(value)
{
}
protected override bool OnClick(ClickEvent e)
{
if (!Enabled.Value)
return true;
return base.OnClick(e);
}
}
}
}